﻿using UnityEngine;
using FairyGUI.VFairyGUI;

public class GameRoot : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        //UIPackage.AddPackage("FairyGUI/StartWindowPackage/StartWindowPackage");
        FairyGUIWindowManager.instance.OpenWindow(typeof(StartWindow));
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
